Drem Yol Lok

Siiv drem ko faal lok (Find peace in the sky) Nii loost nid ag yol (It hath no burning fire) Rahgol sinak se strunmah (Raging fingers of the mountain) Strun tol kul vulon yuvon (Storms that light the night in gold) Nu hanu ko krah...

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SO YOU THINK YOUR SON OR DAUGHTER MIGHT BE A MAGE

--by the Wizarding Board of the Capital Cities, WBCC-- The hedge wizard is a peculiar kind of problem. He fits into our society quite well, healing minor wounds and using his powers to light fires in the rainy season, entertaining children with...

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Kiera

"I made this," the old man beckoned the other two of his companions over to his side, but only the child came over, laughing lightly at Bolro's antics. "It's the best painting I have ever seen," Bolro looked at himself in the painting in the three...

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ANIMAL EDGE

Sure, I only got one leg. But my life and my fate is not so bad, compared to some. I was a squirrel born amongst the fair folk, and had great comfort while a babe. The wild animals of the wood could never imagine what growing up with magic could be...

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Ia'Swaa: The Elevator Pitch

The setting is unique in that every player character is tiny sized. Though most are fairies, being an intelligent animal is possible as well. The secret of tis world is that on the tiny scale, there is a war going on that is quite seperate from the...

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EDGES

**Edge Name** _[requirement]_ (description) **Animal** _[racial background]_ (+2 to notice when using scent, as well as burrowing, wall walker, or similar) **Aquatic** [racial background] (cannot drown in water, moves at full swimming skill, free d6...

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ONE-PAGE CAMPAIGN (1)

Homunculi can be used as ambassadors between the Humans and the Fair Folk. They are created by the forest wizards as helpful messengers, but city mages are made to craft them to track down UNSEELIE FEY and capture them, bringing them back to the...

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COMBAT

Fighting and ranged fighting are active skills, while dodging is usually passive. When engaged in combat, the difficulty to hit a hero is equal to a roll of the agility die. Heroes can take three wounds, while extras can only take one. So, the chart,...

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The White Tiger

As the great snowstorm subsided, I looked out from under my shelter and strode into the wild again. The great stone structure, something like a tent, was left behind with the embers of the fire still blazing bright orange. My paw brushed the...

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ATTRIBUTES AND SKILLS

**Agility** : fighting, riding, shooting, stealth, swimming **Smarts** : knowledge, notice, tinkering, survival, tracking **Magic** : arcane, destruction, healing, molding, unseelie **Spirit:** bluff, intimidation, persuasion, taunt,...

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EXAMPLE CHARACTERS

**Animal Warrior** **agility** d10 **smarts** d6 **magic** d4 **spirit** d6 _fighting_ d10 _r. fighting_ d4 _stealth_ d6 _survival_ d4 _intimidatio_n d6 _streetwise_ d4 _taunt_ d4 3 edges (Animal, Armor, First Strike), 2 minor...

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Sweaty Foreheads

We rounded the corner and came upon one of the tall spirit-mirrors that my Father had a specialty in enchanting. He clasped his hands together before it, and it turned as black as void for a moment before crawling with lights across the surface like a...

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