The Rules Of 'Rola'

In it, each player uses a deck of no fewer than thirty and no more than fifty cards, and one pair of dice per person. both players can create their own decks, or simply use the deck of cards given to them.

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A Roll of the Dice

#6 of ester series a roll of the dice: by terramgp ((ester, diana, jamie, jimmy, and connie are all original creations copyrighted to me. please do not use them or redistribute this story without express consent.

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Seppia: Leveling System

Leveling Up Leveling Requires Player(s) To roll 3 D-6 Die and 1 D-10. The D-6 Die results will Increase the base stats by one value accordingly. Player Rolls: 1 - Increases Attack 2 - Increases Defence 3 - Increases Resistance 4 - Increases...

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Seppia: Game Mechs and Out of Character Items

The red dice reads as the tens digit while the white dice reads as ones digit. attacks -dungeon master (dm) and player(s) roll. attacker's roll is taken into account first, then defenders.

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Dice Roll Program

A dice role program for anyone who's interested. just a link to a dropbox with a small program i made to simulate dice rolls. [https://www.dropbox.com/s/nzp7wtf69l4nl78/dice%20r](https://www.dropbox.com/s/nzp7wtf69l4nl78/dice%20r)...

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One Little Game

There were two sets of dice for the game. the normal sized dice, and the super tiny dice. and the super tiny dice now hung over them like a mountain. alex realized that he was basically a speck to a speck.

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inocente mikey

-debe ser un buen videojuego muy bueno, para que vaya tan temprano- dice don.

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Fenária RPG

That's why we need dices to play. first, the referee attributes a number to the difficulty of the task. it can be any number, ranging from 0 to infinite. then, the player of the character must roll two dices.

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Doloroso Despertar

Luego una sombra imponente me dice. tu poder no ha vuelto. ¡nunca se fue! dance illusions (virando la cabeza exclama ¡princesa celestia! twilight sparkle.

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Script - Gritpaw and Peakwood Roleplay

Johanna: \*deadpan, idly shaking dice in her hand\* not until sarah flirts with him.

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Eternal Blue 1: The Easy Job

"be my guest good sir," quint gestured to the paw holding the dice. the wolf gulped and started to jiggle the dice in his paw. he closed his eyes and wished for the win as the dice flew from his palm. they landed in a perfect twelve.

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